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	<title>Terra Informatica &#187; Sciter</title>
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	<description>Terra Informatica, home of embeddable html and CSS rendering engines.</description>
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		<item>
		<title>JavaScript vs Dart/Chrome vs TIScript/Sciter</title>
		<link>http://www.terrainformatica.com/index.php/2012/02/javascript-vs-dartchrome-vs-tiscriptsciter/</link>
		<comments>http://www.terrainformatica.com/index.php/2012/02/javascript-vs-dartchrome-vs-tiscriptsciter/#comments</comments>
		<pubDate>Tue, 07 Feb 2012 04:42:31 +0000</pubDate>
		<dc:creator>Andrew</dc:creator>
				<category><![CDATA[Sciter]]></category>
		<category><![CDATA[Script]]></category>

		<guid isPermaLink="false">http://www.terrainformatica.com/index.php/?p=361</guid>
		<description><![CDATA[Here is a comparison table of JavaScript/jQuery, Dart/GoogleChrome and TIScript/Sciter: www.terrainformatica.com/sciter/js-dart-tis.htm. It tries to compare similar features among these three technologies. My TIScript looks pretty good if you would ask me. Not that extreme as Dart and close to original JavaScript while bringing needed modularity and convenience. The document is based on synonym.dartlang.org , if [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sciter v.2 SDK preview, build 2.0.0.11</title>
		<link>http://www.terrainformatica.com/index.php/2011/12/sciter-v-2-sdk-preview-build-2-0-0-11/</link>
		<comments>http://www.terrainformatica.com/index.php/2011/12/sciter-v-2-sdk-preview-build-2-0-0-11/#comments</comments>
		<pubDate>Mon, 19 Dec 2011 04:13:47 +0000</pubDate>
		<dc:creator>Andrew</dc:creator>
				<category><![CDATA[Sciter]]></category>

		<guid isPermaLink="false">http://www.terrainformatica.com/index.php/?p=354</guid>
		<description><![CDATA[New samples and features: /samples/graphics/test-text-drawing.htm &#8211; demo of Graphics.Text &#8211; text layout object rendering. /samples/graphs/ease-functions.htm &#8211; demo of simple graph rendering using Graphics. /samples/replace-animator/ &#8211; sketch of flow animator function &#8211; animates switch between different child flows in container. /samples/tests/test-scrollbar.htm &#8211; demonstrates overflow : scroll-indicator, &#160;special overflow value that renders lightweight mobile style scrollbars. /samples/gestures/swipe.html [...]]]></description>
		<wfw:commentRss>http://www.terrainformatica.com/index.php/2011/12/sciter-v-2-sdk-preview-build-2-0-0-11/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sciter v.2 SDK preview, build 2.0.0.9</title>
		<link>http://www.terrainformatica.com/index.php/2011/10/342/</link>
		<comments>http://www.terrainformatica.com/index.php/2011/10/342/#comments</comments>
		<pubDate>Mon, 31 Oct 2011 01:41:16 +0000</pubDate>
		<dc:creator>Andrew</dc:creator>
				<category><![CDATA[Sciter]]></category>
		<category><![CDATA[Web Application Techologies]]></category>

		<guid isPermaLink="false">http://www.terrainformatica.com/index.php/?p=342</guid>
		<description><![CDATA[Sciter v.2 SDK preview is available here:terrainformatica.com/sciter/sciter2-tech-preview.zip Graphics The whole Graphics subsystem was redesigned to use Direct2D backend. And so drawing principles were changed. Sciter v.1 uses &#60;canvas&#62; HTML5 alike model that implies bitmap buffer to be created for the element. Such bitmap model contradicts CSS transforms &#8211; when you have something rendered on the [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sciter v.2, immediate mode drawing</title>
		<link>http://www.terrainformatica.com/index.php/2011/10/sciter-v-2-immediate-mode-drawing/</link>
		<comments>http://www.terrainformatica.com/index.php/2011/10/sciter-v-2-immediate-mode-drawing/#comments</comments>
		<pubDate>Sat, 01 Oct 2011 20:30:14 +0000</pubDate>
		<dc:creator>Andrew</dc:creator>
				<category><![CDATA[HTML and CSS]]></category>
		<category><![CDATA[Sciter]]></category>
		<category><![CDATA[Web Application Techologies]]></category>

		<guid isPermaLink="false">http://www.terrainformatica.com/index.php/?p=329</guid>
		<description><![CDATA[While porting Graphics functionality using Direct2D primitives I&#8217;ve tried to implement immediate mode drawing in Sciter. Problem: as we know HTML5 mandates &#60;canvas> to use off-screen bitmap buffer for drawings. Such model is not transform friendly (scale, rotation) as it involves bitmap transformation. So even when Graphics primitives (line,rectangle,etc.) are vector-ish the result is not [...]]]></description>
		<wfw:commentRss>http://www.terrainformatica.com/index.php/2011/10/sciter-v-2-immediate-mode-drawing/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Closures, view from implementation perspective.</title>
		<link>http://www.terrainformatica.com/index.php/2011/08/closures-explained/</link>
		<comments>http://www.terrainformatica.com/index.php/2011/08/closures-explained/#comments</comments>
		<pubDate>Sun, 21 Aug 2011 06:01:40 +0000</pubDate>
		<dc:creator>Andrew</dc:creator>
				<category><![CDATA[Sciter]]></category>
		<category><![CDATA[Script]]></category>
		<category><![CDATA[Web Application Techologies]]></category>

		<guid isPermaLink="false">http://www.terrainformatica.com/index.php/?p=319</guid>
		<description><![CDATA[There are plenty of definitions of &#8216;closure&#8217; term on the web. Most of them quite generic and here is my attempt to define what is the closure under the hood. Hope it will help to someone to understand better the subject. Technically speaking closure is a data structure that combines reference to function body and [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sciter v.2 preview + gradients</title>
		<link>http://www.terrainformatica.com/index.php/2011/04/sciter-v-2-preview-gradients/</link>
		<comments>http://www.terrainformatica.com/index.php/2011/04/sciter-v-2-preview-gradients/#comments</comments>
		<pubDate>Mon, 04 Apr 2011 06:18:58 +0000</pubDate>
		<dc:creator>Andrew</dc:creator>
				<category><![CDATA[HTML and CSS]]></category>
		<category><![CDATA[Sciter]]></category>

		<guid isPermaLink="false">http://www.terrainformatica.com/index.php/?p=299</guid>
		<description><![CDATA[I&#8217;ve added support of gradients in H-SMILE core. On the right are some of renderings with debug output (line with arrow) showing gradient vector used in each case. Sciter v.2 SDK preview is available here: terrainformatica.com/sciter/sciter2-tech-preview.zip Radial and linear gradients are supported. Implementation of radial gradients follows this draft: dev.w3.org/csswg/css3-images/#radial-gradients Implementation of linear gradients in [...]]]></description>
		<wfw:commentRss>http://www.terrainformatica.com/index.php/2011/04/sciter-v-2-preview-gradients/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sciter v.2 technology preview</title>
		<link>http://www.terrainformatica.com/index.php/2011/03/sciter-v-2-technology-preview/</link>
		<comments>http://www.terrainformatica.com/index.php/2011/03/sciter-v-2-technology-preview/#comments</comments>
		<pubDate>Mon, 14 Mar 2011 02:27:13 +0000</pubDate>
		<dc:creator>Andrew</dc:creator>
				<category><![CDATA[HTMLayout]]></category>
		<category><![CDATA[Sciter]]></category>

		<guid isPermaLink="false">http://www.terrainformatica.com/index.php/?p=292</guid>
		<description><![CDATA[You can download Sciter v.2 SDK preview from here http://terrainformatica.com/sciter/sciter2-tech-preview.zip /bin/sciter.exe in the archive is a demo application to play with. Its sources are in /demos/sciter/ folder. After start you should see something like this: Note: this version works only on Vista/W7 as it uses Direct2D/Write graphics backend. Aero and W7 Basic DWMs only for [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>C++0x: Running code in GUI thread from worker threads.</title>
		<link>http://www.terrainformatica.com/index.php/2011/01/c0x-running-code-in-gui-thread-from-worker-threads/</link>
		<comments>http://www.terrainformatica.com/index.php/2011/01/c0x-running-code-in-gui-thread-from-worker-threads/#comments</comments>
		<pubDate>Sun, 30 Jan 2011 07:53:57 +0000</pubDate>
		<dc:creator>Andrew</dc:creator>
				<category><![CDATA[How-to]]></category>
		<category><![CDATA[HTMLayout]]></category>
		<category><![CDATA[Sciter]]></category>
		<category><![CDATA[Source code]]></category>

		<guid isPermaLink="false">http://www.terrainformatica.com/index.php/?p=251</guid>
		<description><![CDATA[One of topics in design of multi-threading GUI applications is to choose method of calling GUI code from so called worker threads &#8211; threads that do some work in background. At some point they need to report results to the GUI. But GUI is a shareable resource so some form of synchronization is required. One [...]]]></description>
		<wfw:commentRss>http://www.terrainformatica.com/index.php/2011/01/c0x-running-code-in-gui-thread-from-worker-threads/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>DirectWrite font rendering.</title>
		<link>http://www.terrainformatica.com/index.php/2011/01/directwrite-font-rendering/</link>
		<comments>http://www.terrainformatica.com/index.php/2011/01/directwrite-font-rendering/#comments</comments>
		<pubDate>Tue, 18 Jan 2011 04:41:03 +0000</pubDate>
		<dc:creator>Andrew</dc:creator>
				<category><![CDATA[HTML and CSS]]></category>
		<category><![CDATA[HTMLayout]]></category>
		<category><![CDATA[Sciter]]></category>

		<guid isPermaLink="false">http://www.terrainformatica.com/index.php/?p=243</guid>
		<description><![CDATA[While experimenting with Direct2D/Write back-ends for htmlayout/sciter got these results: Rendering of &#60;textarea> in default DirectWrite mode: The same but in GDI: Probably subjective but classic GDI rendering is better for typical UI font. DirectWrite variant is more blurry (especially note the selection). So I forced to add one more proprietary CSS property: font-rendering-mode: classic [...]]]></description>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Behaviors, simple jQuery extension.</title>
		<link>http://www.terrainformatica.com/index.php/2010/11/behaviors-simple-jquery-extension/</link>
		<comments>http://www.terrainformatica.com/index.php/2010/11/behaviors-simple-jquery-extension/#comments</comments>
		<pubDate>Mon, 15 Nov 2010 00:09:52 +0000</pubDate>
		<dc:creator>Andrew</dc:creator>
				<category><![CDATA[HTML and CSS]]></category>
		<category><![CDATA[Sciter]]></category>
		<category><![CDATA[Script]]></category>
		<category><![CDATA[Source code]]></category>
		<category><![CDATA[Web Application Techologies]]></category>

		<guid isPermaLink="false">http://www.terrainformatica.com/index.php/?p=237</guid>
		<description><![CDATA[Behaviors as an entity is a declarative way to assign/bind scripting methods to DOM elements. We can think that browsers have following declarations in their default CSS declarations: input[type=text] { binding: TextEditorImpl; } input[type=button] { binding: ButtonImpl; } select { binding: SelectImpl; } ... So when we define &#60;input type=&#34;text&#34; /&#62; in our markup we [...]]]></description>
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		<slash:comments>7</slash:comments>
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