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	<title>Terra Informatica</title>
	<link>http://www.terrainformatica.com/index.php</link>
	<description>Terra Informatica, home of embeddable html and CSS rendering engines.</description>
	<lastBuildDate>Mon, 19 Dec 2011 20:07:55 +0000</lastBuildDate>
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		<title>Sciter v.2 SDK preview, build 2.0.0.11</title>
		<description><![CDATA[New samples and features: /samples/graphics/test-text-drawing.htm &#8211; demo of Graphics.Text &#8211; text layout object rendering. /samples/graphs/ease-functions.htm &#8211; demo of simple graph rendering using Graphics. /samples/replace-animator/ &#8211; sketch of flow animator function &#8211; animates switch between different child flows in container. /samples/tests/test-scrollbar.htm &#8211; demonstrates overflow : scroll-indicator, &#160;special overflow value that renders lightweight mobile style scrollbars. /samples/gestures/swipe.html [...]]]></description>
		<link>http://www.terrainformatica.com/index.php/2011/12/sciter-v-2-sdk-preview-build-2-0-0-11/</link>
			</item>
	<item>
		<title>Sciter v.2 SDK preview, build 2.0.0.9</title>
		<description><![CDATA[Sciter v.2 SDK preview is available here:terrainformatica.com/sciter/sciter2-tech-preview.zip Graphics The whole Graphics subsystem was redesigned to use Direct2D backend. And so drawing principles were changed. Sciter v.1 uses &#60;canvas&#62; HTML5 alike model that implies bitmap buffer to be created for the element. Such bitmap model contradicts CSS transforms &#8211; when you have something rendered on the [...]]]></description>
		<link>http://www.terrainformatica.com/index.php/2011/10/342/</link>
			</item>
	<item>
		<title>In memory of Steve Jobs.</title>
		<description><![CDATA[Whole epoch of perfect quality in visual design and art of its implementation has passed away. Sigh.]]></description>
		<link>http://www.terrainformatica.com/index.php/2011/10/in-memory-of-steve-jobs/</link>
			</item>
	<item>
		<title>Sciter v.2, immediate mode drawing</title>
		<description><![CDATA[While porting Graphics functionality using Direct2D primitives I&#8217;ve tried to implement immediate mode drawing in Sciter. Problem: as we know HTML5 mandates &#60;canvas> to use off-screen bitmap buffer for drawings. Such model is not transform friendly (scale, rotation) as it involves bitmap transformation. So even when Graphics primitives (line,rectangle,etc.) are vector-ish the result is not [...]]]></description>
		<link>http://www.terrainformatica.com/index.php/2011/10/sciter-v-2-immediate-mode-drawing/</link>
			</item>
	<item>
		<title>Closures, view from implementation perspective.</title>
		<description><![CDATA[There are plenty of definitions of &#8216;closure&#8217; term on the web. Most of them quite generic and here is my attempt to define what is the closure under the hood. Hope it will help to someone to understand better the subject. Technically speaking closure is a data structure that combines reference to function body and [...]]]></description>
		<link>http://www.terrainformatica.com/index.php/2011/08/closures-explained/</link>
			</item>
	<item>
		<title>About character encodings, UTF, UCS, et cetera in 21 lines of text &#8230;</title>
		<description><![CDATA[Almost each month I see discussions about character encodings on various software forums. Most of the time these are pure urban myths, legends, hoaxes and rumors. Actually I am surprised how many software developers simply have no idea about the subject. Here is my attempt to define all these terms in single place and in [...]]]></description>
		<link>http://www.terrainformatica.com/index.php/2011/07/about-character-encodings-utf-ucs-et-cetera-in-21-lines-of-text/</link>
			</item>
	<item>
		<title>Sciter v.2 preview + gradients</title>
		<description><![CDATA[I&#8217;ve added support of gradients in H-SMILE core. On the right are some of renderings with debug output (line with arrow) showing gradient vector used in each case. Sciter v.2 SDK preview is available here: terrainformatica.com/sciter/sciter2-tech-preview.zip Radial and linear gradients are supported. Implementation of radial gradients follows this draft: dev.w3.org/csswg/css3-images/#radial-gradients Implementation of linear gradients in [...]]]></description>
		<link>http://www.terrainformatica.com/index.php/2011/04/sciter-v-2-preview-gradients/</link>
			</item>
	<item>
		<title>Sciter v.2 technology preview</title>
		<description><![CDATA[You can download Sciter v.2 SDK preview from here http://terrainformatica.com/sciter/sciter2-tech-preview.zip /bin/sciter.exe in the archive is a demo application to play with. Its sources are in /demos/sciter/ folder. After start you should see something like this: Note: this version works only on Vista/W7 as it uses Direct2D/Write graphics backend. Aero and W7 Basic DWMs only for [...]]]></description>
		<link>http://www.terrainformatica.com/index.php/2011/03/sciter-v-2-technology-preview/</link>
			</item>
	<item>
		<title>The KiTE &#8211; template engine for JavaScript</title>
		<description><![CDATA[Preface Modern Web applications frequently use AJAX kind of client/server interaction. They receive data from the server in pure JSON format. That means instead of generating markup on the server such applications are composing HTML inside the browser (on client side). Straightforward approach is to use string concatenation spagetti like : &#34;&#60;b&#62;&#34; + data + [...]]]></description>
		<link>http://www.terrainformatica.com/index.php/2011/03/the-kite-template-engine-for-javascript/</link>
			</item>
	<item>
		<title>Back to work from beaches of Varadero, Cuba</title>
		<description><![CDATA[Back to work: A lot of sand, sun, very nice people, excellent live music and &#8230; socialism. Some other photos:]]></description>
		<link>http://www.terrainformatica.com/index.php/2011/02/back-to-work-from-beaches-of-varadero-cuba/</link>
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